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wiki:saves

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Saving throws

Some bindings or abilities will call for a “save” which represents the opportunity to withstand or avoid some or all of the damage from an attack. Saves are used in other situations as well, any time the GM wishes to test a player's defenses or if a player is not actively avoiding danger

Fortitude: This save is based on Strength and is used when you need to withstand physical duress or to perform feats of stamina

Reflex: This save is based on Dexterity and is used to measure your ability to react quickly to avoid danger

Will: Your will save measures your ability to maintain your focus or resolve in the face of adversity. Will is based on Resolve

Insight: Insight is tied to Intelligence and is used to save the player from potentially dangerous situations or from being duped by a mischievous NPC

To make a saving throw, roll 3d6 + Base Defense Bonus + Attribute Bonus

wiki/saves.1482987241.txt.gz · Last modified: 2016/12/28 23:54 by caleymccready