The feats on this page typically focus on improving a specific skill, but a few also improve skills as a whole
Unless specifically stated, you cannot take a feat more than once
You elevate your craft to an art form
Requires: Intelligence score of 3
Benefit: You gain a 6d6 bonus to the Profession skill. Once per day, you may take advantage on a Profession check. You may take this feat multiple times, each time you take it, it applies to a different profession
Your physique lends itself to a high degree of athleticism
Requires: Strength score of 3
Benefit: You gain a 3d6 bonus to the Athletics skill. Once per day, you may take advantage on an Athletics check
You have a curious and quick mind, and you love a good mystery
Requires: Intelligence score of 3
Benefit: You gain a 3d6 bonus to the Investigation skill. Once per day, you may take advantage on an Investigation check
Your skill with sleight of hand is uncanny
Requires: Intelligence score of 3
Benefit: You gain a 3d6 bonus to the Sleight of hand skill. Once per day, you may take advantage on a Sleight of hand check
You are experienced in persuading others and navigating social interactions
Requires: Intelligence score of 3
Benefit: You gain a 3d6 bonus to the Diplomacy skill. Once per day, you may take advantage on a Diplomacy check
Through dedication and training…
Requires: Level 10
Benefit: You gain a Skill Focus of your choice
Animals show deference to you on account of your ki aura
Requires: Intelligence score of 3
Benefit: You gain a 3d6 bonus to the Animal handling skill. Once per day, you may take advantage on a Animal handling check
The moment slips through their fingers
Requires: Intelligence score 3
Benefit: Whenever you gain advantage on a skill check, add 6d6 instead of 3d6
Normal: Advantage grants a 3d6 bonus
Nothing escapes your notice
Requires: Intelligence score of 3
Benefit: You gain a 3d6 bonus to the Perception skill. Once per day, you may take advantage on a Perception check
“You guys think i can jump that?”
Requires: Dexterity score of 3, Strength score of 3
Benefit: You gain a 6d6 bonus to all jump checks. Once per day, you may take advantage on a jump check. Applies to both Athletics and Acrobatics checks, if both are required
You sleep with one eye open
Benefit: You gain a +1 bonus on Perception checks when asleep, and suffer no penalty for being asleep
Normal: When asleep, you suffer a -1 penalty to all perception checks
You always know just what to do in a medical emergency
Requires: Intelligence score of 3
Benefit: You gain a 6d6 bonus to the Medicine skill. Once per day, you may take advantage on a Medicine check
Your memory is flawless
Requires: Intelligence score of 3
Benefit: You gain a 6d6 bonus to the Recall knowledge skill. In addition, your Recall knowledge skill applies to all knowledge areas. Once per day, you may take advantage on a Recall knowledge check
Your thrive in front of an audience
Requires: Intelligence score of 3
Benefit: You gain a 3d6 bonus to the Perform skill. Once per day, you may take advantage on a Perform check
Your skill in the arts is as broad as it is deep
Requires: Intelligence score of 3
Benefit: You gain a 3d6 bonus to the Perform skill. You may choose an additional three types of performances for your Perform skill
You feel more comfortable in the woods than you do in even the most luxurious palaces of the city
Requires: Intelligence score of 3
Benefit: You gain a 3d6 bonus to the Wilderness survival skill. Once per day, you may take advantage on a Wilderness survival check
Your ability to elude detection is unsettling
Requires: Intelligence score of 3
Benefit: You gain a 3d6 bonus to the Stealth skill. Once per day, you may take advantage on a Stealth check
Your grace in battle is unrivaled
Requires: Intelligence score of 3
Benefit: You gain a 3d6 bonus to the Acrobatics skill. Once per day, you may take advantage on an Acrobatics check