====== Crhubai ====== ===[species]=== ~~TOC~~ **Pronunciation**: (CREW-bai)\\ **Homeworld**: [[galaxy:Crhubal]]\\ **Empire**: [[galaxy:Crhubain Realms]]\\ The Crhubai are a proud species of warriors, hunters, and explorers. On their homeworld, their society is structured into clans, and has a strict honor code governing behavior in both war and peacetime \\ ==== Physical description ==== Crhubai Druid Crhubai have human torsos and chiseled facial features. Their hairline extends halfway down their back. Since their code requires that their hair not be cut, many Crhubai braid or gather up this hair. These braids can extend down well past the stomach in older Chrubai. Their ears are deer like, slightly larger than human ears, covered in fur, and typically have darker markings along the outer edge. Some sub-types of Crhubai have horns or antlers protruding from the head or forehead, which appear on both genders From the waist down, the Crubai have ungulate bodies, four legs, and hooves. These lower bodies exhibit a wide array of features. These features are detailed in the [[crhubai#Sub-species]] sub-section. All Crhubai have five chambered stomachs for digesting plant matter Art by [[credits|John Latta]]\\ \\ ==== Relations ==== The Crhubai have good relations with many of the other species of the Ardemare galaxy due to their strict code of honor, which requires honesty when dealing with allies and honorable enemies. Most see the Crhubai as reliable and predictable. Not all view the Crhubai favorably, particularly those who are or have been enemies of the Crhubai empire \\ ==== Adventurers ==== Some of the clans are more nomadic and some even take jobs as mercenaries. Apart from this, there are many reasons why a Crhubai would leave their clan. Pilgrimages are common and several are explicitly to be taken alone, especially when a young Crhubai comes of age. Journeys of self-discovery and temporary exile are both prescribed by the Crhubai Code \\ ===== Sub-species ===== Crhubai are grouped into two general categories: Aven and Udda. The most obvious differnce between the sub-species is size and the sub-type characteristices they exhibit.. Within these groupings there are three sub-types \\ ==== Aven ==== Aven (AY-ven) Crhubai are the smaller of the two sub-species. Their torsos and overall build are slighter, and their lower bodies can resemble antelopes, bison, or deer. Aven recieve a different bonus based on their sub-type, noted under //Variant Bonus//. Antelope subtypes have two horns protruding up and back which can be curved in several ways. Bison subtypes have short horns that are curved and can face forward or back. Deer have antlers which do not shed but grow more slowly. In all three subtypes, both genders have horns or antlers === Aven species traits === **Hit Point Formula:** //Res + 3d6//\\ **Natural Grace**: +2 Dexterity, +1 Intellgence, +1 Resolve\\ **Medium**: +1 bonus to grapple maneuvers against smaller targets\\ **Movement Speed**: 35 feet\\ **Quadraped**: [[combat#Advantage]] on defensive actions against trip manuevers and on [[acrobatics|Balance]] checks\\ **Alert**: Gain [[Perception]] as a Skill Focus at level 1\\ **Variant Bonus**: * Antelope: 5 foot bonus to Movement Speed * Bison: +1 bonus to Hit Dice * Deer: [[Athletics]] as a Skill Focus at level 1 \\ === Aven physical characteristics === ^Characteristic^Description^ |Life Exp.|85-110 years| |Adulthood|10-15 years| |Diet|Plants, Dairy, Water| |Sexes|F, M| |Eye Colors|Black, Brown, Green, Blue, Grey| |Hair Color|Black, Brown, Blond, Red, White| |Fur Color|Patterns of Light Brown, Grey, Dark Brown, White| |Skin Color|Flesh tones from very dark to very pale| |Height Range (adult)|5' 10" - 6' 5"| |Weight Range (adult)|550-1100 lbs| |[[wiki:sizes|Size]] Category|Medium| |Base Movement Speed|35 ft| |Swim Speed|20 ft| |Burrow Speed (if applicable)|15 ft| \\ ==== Udda ==== Udda (OO-dah) Crhubai are the larger of the two sub-species. Their torsos and overall build are larger, and their lower bodies can resemble camels, horses, or rhinocerouses. The Udda do not have horns, but do have the extended hairline down the back === Udda species traits === **Hit Point Formula:** //Res + 3d6 + 2//\\ **Powerful Build**: +3 Strength, -1 Intelligence, +2 Resolve\\ **Large**: +2 bonus to grapple maneuvers against smaller creatures, +2 size bonus to BDB when defending against all other manuevers, -1 penalty to [[Stealth]]\\ **Movement Speed**: 30 feet\\ **Quadraped**: [[combat#Advantage]] on defensive actions against trip manuevers and on [[acrobatics|Balance]] checks\\ **Variant Bonus**: * Camel: [[Wilderness Survival]] as Focus Skill at level 1, [[combat#Advantage]] on checks against disease or poison * Horse: 5 foot bonus to Movement Speed * Rhinoceros: +1 bonus to Hit Dice ===Udda physical characteristics=== ^Characteristic^Description^ |Life Exp.|85-100 years| |Adulthood|10 years| |Diet|Plants, Dairy, Water| |Sexes|F, M| |Eye Colors|Black, Brown, Green, Blue, Grey| |Hair Color|Black, Brown, Blond, Red, White| |Fur Color|Tan, Brown, Black, Red, White, Palomino| |Skin Color|Flesh tones from very dark to very pale| |Height Range (adult)|7' 6" - 9' 3"| |Weight Range (adult)|800-1600 lbs| |[[wiki:sizes|Size]] Category|Large| |Base Movement Speed|30 ft| |Swim Speed|20 ft| |Burrow Speed (if applicable)|15 ft| \\ ===== Randomly generating characteristics ===== You may wish to randomly generate the physical characteristics of your character. To do so, you may use the following formulas **Sub-type**: Roll 1d6 and use the table below ^Dice Value^Sub-species^Variant type^ |1|Aven|Antelope| |2|Aven|Bison| |3|Aven|Deer| |4|Udda|Camel| |5|Udda|Horse| |6|Udda|Rhinocerous| **General characterstics** ^Characteristic^Formula^ |Age|3d6 + 15 years| |Aven Height|1d6 + 59 inches| |Uddr Height|3d6 + 90 inches| |Aven Weight|(5d6 x 15) + 475 lbs| |Uddr Weight|(6d6 x 20) + 680 lbs| |Sex|1d6, evens/odds| **Eye Color**: Roll 3d6 and use the table below ^Dice Value^Eye Color^ |3-7|Blue| |8-9|Green| |10-13|Brown| |14-16|Black| |17-18|Grey| **Hair Color:** Roll 2d6 and use the table below ^Dice Value^Head Hair Color^ |2-4|Blond| |5-7|Black| |8-9|Brown| |10|Red| |11-12|White| **Aven Fur Color** * Antelope: Tan with black and white markings * Bison: Brown coat rearward, light brown shaggy coat forward * Deer: Roll 1d6. Evens: Grey-brown coat with white markings. Odds: Red-brown coat with white spots **Uddr Fur Color**: Roll 1d6 and use the table appropriate for your sub-type\\ **Camel**\\ ^Dice Value^Fur Color^ |1-2|Light brown coat with brown markings| |3|Black coat with grey markings| |4-5|Red coat with dark brown markings| |6|White coat with grey markings| **Horse**\\ ^Dice Value^Fur Color^ |1|Palomino| |2|Brown| |3|Black| |4|White| |5|Red| |6|Spotted mix, roll twice to determine colors| **Rhinocerous**\\ ^Dice Value^Skin Color^ |1-2|Pale grey leathery skin| |3-4|Grey leathery skin| |5|Dark Grey Leathery skin| |6|Wooly coat, roll the horse table to determine fur color| \\ **Skin Color:** Roll 3d6 and use the table below ^Dice Value^Skin Color^ |3-4|Very pale skin| |5|Pale skin| |6|Pale skin with freckles| |7-8|Light skin| |9|Light skin with freckles| |10-11|Medium skin| |12|Medium skin with freckles| |13-14|Dark skin| |15|Dark skin with freckles| |16-18|Very dark skin|