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wiki:change_log [2025/02/22 13:06]
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wiki:change_log [2025/07/15 00:50] (current)
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 ^Date^Description^ ^Date^Description^
-|25/​02/​22|Added starchart and closeups to the [[galaxy:​Whenua]] ​system|+|25/​07/​14|Added starchart and closeups to the [[galaxy:​Quadi]],​ [[galaxy:​Suebi]],​ and [[galaxy:​Lihnala]] systems| 
 +|25/​06/​29|Added starchart and closeups to the [[galaxy:​Jahl]] and [[galaxy:​Ekwiye]] systems| 
 +|25/​06/​25|Added starchart and closeups to the [[galaxy:​A'​enda]] system| 
 +|25/​06/​24|Added starchart and closeups to the [[galaxy:​Migon]] system| 
 +|25/​06/​22|Added starchart and closeups to the [[galaxy:​Xwili]] system| 
 +|25/​06/​14|Added starchart and closeups to the [[galaxy:​Danu]] system| 
 +|25/​06/​11|Added starchart and closeups to the [[galaxy:​Nivhk]] system| 
 +|25/​06/​08|Added starchart and closeups to the [[galaxy:​Ilamatl]] and [[galaxy:​Nen]] systems| 
 +|25/​06/​07|Added starchart and closeups to the [[galaxy:​Morigan]] and [[galaxy:​Khanix]] systems| 
 +|25/​06/​04|Added starchart and closeups to the [[galaxy:​Adami]] system| 
 +|25/​06/​03|Added starchart and closeups to the [[galaxy:​Ixxn]] system| 
 +|25/​06/​02|Added starchart and closeups to the [[galaxy:​Sesayan]] and [[galaxy:​Rhaetia]] systems| 
 +|25/​02/​22|Added starchart and closeups to the [[galaxy:​Whenua]] ​and [[galaxy:​Istri]] systems|
 |25/​01/​05|Added starchart and closeups to the [[galaxy:​Cematl]] system| |25/​01/​05|Added starchart and closeups to the [[galaxy:​Cematl]] system|
 |25/​01/​02|Added the first star chart to the [[Sol]] system| |25/​01/​02|Added the first star chart to the [[Sol]] system|
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 |17/​01/​23|Added rules for [[damage#​Death]] and the [[conditions#​Dying]] condition| |17/​01/​23|Added rules for [[damage#​Death]] and the [[conditions#​Dying]] condition|
 |17/​01/​21|Changed the [[combat]] round to three segments\\ Updated [[combat#​the combat round|Initiative]] to reflect the new round structure\\ Removed the Block [[combat#​basic actions|action]]\\ Updated the [[combat#​Movement Actions]] and [[combat#​Movement Speed]] sections of the combat page\\ Revised speeds and speed improvement for all classes and advent classes\\ Changed [[hydromancer#​Whip]] to separate attacks by segment\\ Changed the Offensive formula of [[pyromancer#​Light]] to Resolve based\\ Increased the damage formula of [[pyromancer#​Prison]]\\ Added improvments to [[pyromancer#​Wall]] to increase the duration\\ Changed the cooldown initialization for [[druid#​Natural Healing]]\\ Increased the hit points granted by talent improvements for [[earth adept#​Cudgel]]\\ Increased the cost of using [[martial#​Ki Pool]] to reset a cooldown\\ Revised segment based mechanics for talents from all classes and advent classes| |17/​01/​21|Changed the [[combat]] round to three segments\\ Updated [[combat#​the combat round|Initiative]] to reflect the new round structure\\ Removed the Block [[combat#​basic actions|action]]\\ Updated the [[combat#​Movement Actions]] and [[combat#​Movement Speed]] sections of the combat page\\ Revised speeds and speed improvement for all classes and advent classes\\ Changed [[hydromancer#​Whip]] to separate attacks by segment\\ Changed the Offensive formula of [[pyromancer#​Light]] to Resolve based\\ Increased the damage formula of [[pyromancer#​Prison]]\\ Added improvments to [[pyromancer#​Wall]] to increase the duration\\ Changed the cooldown initialization for [[druid#​Natural Healing]]\\ Increased the hit points granted by talent improvements for [[earth adept#​Cudgel]]\\ Increased the cost of using [[martial#​Ki Pool]] to reset a cooldown\\ Revised segment based mechanics for talents from all classes and advent classes|
-|17/​01/​20|Removed the Trading skill, ​folding it into [[Diplomacy]] and [[Recall Knowledge]]\\ Removed the Haggler feat| +|17/​01/​20|Removed the Trading skill, ​f
-|17/​01/​19|Added description to [[Lorb]], [[Madra Rua]]| +
-|17/​01/​14|Added description to [[Kohanga]],​ [[Lomari]]| +
-|17/​01/​10|Added description to [[Kital]], [[Kitsune]]| +
-|17/​01/​08|Added description to [[Keife]], [[Khandahara]]| +
-|17/​01/​04|Added a new keystone attribute, [[keystones#​Astral Energy]]| +
-|17/​01/​03|Added a new species, the [[Samakoel]]\\ Added description to [[Kastan]], [[Kaze]]| +
-|16/​12/​31|Added new advent feats: [[advent feats#​Botanic Affinity]], [[advent feats#​Combat Training]], [[advent feats#​Crusher]],​ [[advent feats#​Elemental]],​ [[advent feats#​Hummingbird]],​ [[advent feats#​Natural Born Healer]], [[advent feats#​One-Two]],​ [[advent feats#​Parthenon]],​ [[advent feats#​Preservation]],​ [[advent feats#Sonic Boom]], [[advent feats#​Windwalker]]\\ Added a new feat: [[feats#​Grit]]\\ Removed the [[feats#Run and Gun]] feat from [[druid#​Shapeshift - Raven]] and [[druid#​Shapeshift - Stag]]\\ ​ Added description to [[Kamisuri]],​ [[Kanter]]| +
-|16/​12/​30|Added a new advent class, [[Water Adept]]\\ Increased the bonus talent points for [[Advent Classes]]\\ Replaced final talent for Advent Classes with additional talent points\\ Added description to [[Kahch]], [[Kairu]]| +
-|16/​12/​29|Changed bonus jumping for [[aeromancer#​Leap Attack]] and made it applicable to defending| +
-|16/​12/​28|Added a new advent class, [[Fire Adept]]\\ Updated the difficulty class for [[sailing]] conditions\\ Added a maximum bonus to [[Seer#​Galactic Tongue]]\\ Reorganized the wiki structure with the following changes:\\ Combined the [[Gear]], Animals, Supplies and Services, and Item Durability pages\\ Combined [[Damage]], Hit Points, and Healing pages\\ Moved [[Armor]], [[Poison]], and [[Weapons]] to the Rules category\\ Moved [[Species]] to the Terran World Information Category\\ Combined the [[Abilities]] and Saving Throws page. Reworked the entire page\\ ​ Removed [[Capacity|Carrying Capacity]] from the Rules category\\ Renamed Species of the Universe to [[Species of the Galaxy]]\\ Renamed Items to [[Keystones]]\\ Crawled the site to update links to reflect the site clean up changes| +
-|16/​12/​24|Added a new advent class, [[Earth Adept]]| +
-|16/​12/​23|Added new maximums and other changes to [[petramancer#​Shift Earth]]'​s talent point improvements\\ Restricted [[petramancer#​Shift Earth]]'​s movement to horizontal\\ Decreased the number of [[pyromancer#​Lightning]]'​s jumps, added a maximum cap to its range, and set the jump range to a discrete distance| +
-|16/​12/​22|Description added to [[Iora]]| +
-|16/​12/​21|Added clarification and a maximum dice value to [[petramancer#​Erase Tracks]]| +
-|16/​12/​20|Description added to [[Iontaise]]| +
-|16/​12/​19|Description added to [[Inari]]| +
-|16/​12/​17|Added a new advent class, [[Air Adept]]| +
-|16/​12/​14|Updated the version to ED6a 3.5\\ Uploaded a new [[material|character sheet]] to remove deprecated items\\ Added a new graphic to illustrate [[flying]] rules\\ Added clarifications and new rules for conservation of momentum to [[flying]]\\ Updated [[pyromancer#​Jet]] and [[Aeromancer#​Glider Flying]] to conform to new flying rules| +
-|16/​12/​13|Complete revision of the [[Flying]] rules\\ Changed the [[feats#​Hover]] and [[feats#​Natural Flyer]] feats\\ Removed the [[feats#​Natural Flyer, Greater]] feat| +
-|16/​12/​12|Added description to [[Ilwyn]]| +
-|16/​12/​11|Renamed [[feats#Run and Gun]] to [[feats#​Swift]] and created a new feat for [[feats#Run and Gun]]\\ Removed the challenge formula for dispersing [[neamhni#​Mistwalker]] with air currents| +
-|16/​12/​07|Added description to [[Ialus]]| +
-|16/​12/​06|Added a new rule to [[combat maneuvers#​Reposition]] maneuvers for using it at range\\ Added formulas and explanations to [[neamhni#​Alter Memory]], [[neamhni#​Erase Memory]], and [[neamhni#​Mind Probe]]\\ Added description to [[Heiwa]] and [[Heiyaoshi]]\\ Updated the header logo and home page| +
-|16/​12/​05|Added description to [[Hauma]] and [[Havat]]| +
-|16/​12/​03|Added a page for the [[Pheresata]] and [[Sylph|Sylphen]] species\\ Added description to [[Gioh]], [[Grafan]], and [[Guhai Tnua]]\\ Increased the stat bonus for the [[Carragh]]| +
-|16/​12/​01|Added description to [[Huang]]| +
-|16/​11/​30|Added description to [[Gaineamh]] and [[Ghail]]| +
-|16/​11/​29|Added description to [[Gafr]]| +
-|16/​11/​26|Added a page for the [[Crhubai]] species\\ Added descriptions to [[Feile]] and [[Fornye]]| +
-|16/​11/​23|Adjustments made to random generation formulas for skin color to include additional shades\\ Added descriptions to [[Espe]] and [[Fainle]]| +
-|16/​11/​18|Added [[conditions#​Truesight]] to the conditions page\\ Added a page for the [[Nereid]] species| +
-|16/​11/​17|Added a summary chart to and revised the formatting of [[Species of the galaxy|Galactic Species]] page| +
-|16/​11/​16|Added a page for the [[Tyroi]] species\\ Added descriptions to [[Ean]], [[Eibhir]], [[Erenga]]| +
-|16/​11/​15|Added a page for the [[Bheru]] species\\ Added descriptions to [[Deirfiur]] and [[Dreolin]]| +
-|16/​11/​13|Increased the hit points of [[Keystones]]\\ Added a provision for improvements to the hit points of a [[keystones|Keystone]] via [[profession#​Jeweler|crafting]]\\ Added background information for [[Deilf]]| +
-|16/​11/​08|Uploaded a new version of the [[material|Character Sheet]] with chakra slots on the inventory sheet| +
-|16/​11/​06|Added the [[Neamhni]] advent class symbol\\ Introduced new nomenclature for [[Keystones#​Facets|Keystones]]\\ Increased the required facets for the [[keystones#​Truth]] attribute\\ Increased the number of attacks affected by the [[feats#​Dodge]] feat| +
-|16/​11/​05|Revised the [[skill feats#Beast Link]] skill feat\\ Revised [[skills|skill]] detail pages to align with new skill difficulty scale| +
-|16/​10/​31|Reduced the maximum distance of [[neamhni#​Mist Walker]]\\ Revised [[neamhni#​Void Step]] to align with current movement rules\\ Added text to [[Neamhni]] abilities that affect the mind, clarifying the extent of the target creature'​s knowledge of the event| +
-|16/​10/​25|Updated [[Fauna]] stats to fall in line with stat changes| +
-|16/​10/​18|Revised the [[skills#​skill check difficulties]] and legendary skill requirements\\ Increased the attack penalties for wearing [[armor]]| +
-|16/​10/​15|Updated the icons in the talent trees| +
-|16/​10/​10|Added the [[Animancer]] advent class| +
-|16/​09/​26|Increased the level requirement of [[martial#​Animal Companion]]\\ Increased the cost of improving [[seer#​Anchor]] and [[seer#​Galactic Tongue]]\\ Changed the declaration based option in [[seer#Slow Time]] to grant an additional bonus action\\ Added a dodge option to [[seer#Slow Time]]\\ Reworked the talent improvments of [[seer#​Steadfast Resolve]]| +
-|16/​09/​25|Changed the destruction rules for [[druid#​Druid'​s Perch]] to expel the contents of the perch\\ Added accents to [[druid#​Shapeshift - Raven]] and [[druid#​Shapeshift - Stag]]\\ Increased the cost of extending the effects of [[Neamhni#​Alter Memory]] and the cooldown on failure\\ Increased the cost of extending the effects of [[Neamhni#​Erase Memory]] and the cooldown on failure\\ Added a duration to, and increased the cooldown of, [[neamhni#​Heart of Madness]]\\ Increased the cost of improving [[neamhni#​Iron Mind]]\\ Extended the cooldown of failing [[Neamhni#​Mind Probe]]\\ Removed the duration extention of [[neamhni#​Misery]]\\ Reduced the duration and duration improvements of [[neamhni#​Mist Walker]] and [[neamhni#​Nihilo]]\\ Increased the cost of improving [[neamhni#​Void Step]]| +
-|16/​09/​18|Added a full round escape mechanism to [[hydromancer#​Ice Trap]]\\ Added rules for [[combat#​Pushback]]\\ Extended the time [[druid#​Control Weather]] takes to materialize\\ Increased the cost of expanding the [[druid#​Druid'​s Perch]]| +
-|16/​09/​16|Removed the talent improvements for adding uses per day for [[martial#​Critical Distance]], [[martial#​Crane Stance]], and [[martial#​Tiger Stance]]\\ Increased the cost of improving the dice bonus of [[martial#​Critical Distance]]\\ Reworded [[martial#​Empath]] and added a limit on the uses per day\\ Increased the costs for improving [[martial#​Hawkeye]]\\ Brought [[martial#​Ki Pool]] in line with round changes\\ Added a maximum uses per day to [[martial#​Natural Leaper]]| +
-|16/​09/​14|Added a speed reduction to [[petramancer#​Lift Earth]]\\ Changed the escape mechanics for [[petramancer#​Quicksand]]| +
-|16/​09/​08|Changed the duration of [[hydromancer#​Ice Trap]] and put a limit on its maximum duration\\ Increased the maximum distance a target is moved by [[hydromancer#​Rushing Flood]]| +
-|16/​09/​07|Rewrote the [[combat round]] page to bring it in line with the new combat system| +
-|16/​09/​04|Re-sorted the talent point improvements for the remaining classes\\ Added a maximum range to [[pyromancer#​Light]] and [[pyromancer#​Whip]]| +
-|16/​09/​02|Changed [[petramancer#​Slam Attack]] and [[martial#​Martial Attack - Ranged Weapon]] to require the attacks to occur in separate segments\\ Re-sorted [[Aeromancer]] talent point improvements| +
-|16/​09/​01|Reduced the range extension talent improvement for [[martial#​Ki Sense]]\\ Reworked the [[neamhni#​Blur]] talent improvements\\ Changed the timing of [[seer#​Clairvoyance]],​ [[seer#​Retrocognition]],​ and [[seer#​Psychometry]]| +
-|16/​08/​31|Revised the action uses for [[hydromancer#​Extract]]\\ Normalized [[hydromancer#​Vaporize]]\\ Extended the duration when using [[hydromancer#​Wave]] defensively\\ Removed the dodge action from [[pyromancer#​Jet]] and normalized the speed| +
-|16/​08/​30|Revised the [[pyromancer#​Absorb Energy]] talent\\ Added the option to boost Resolve with [[pyromancer#​Wild Aggression]]\\ Reworked the [[hydromancer#​Spout]] and [[aeromancer#​Tornado]] talents\\ Reduced the action needed for [[aeromancer#​Blurring Speed]] and reworded the mechanics\\ Changed the movement speed reduction of [[aeromancer#​Hurricane]] to half speed\\ Added a duration to [[aeromancer#​Wall of Air]]| +
-|16/​08/​29|Added a passive movement ability to [[aeromancer#​Blinding Speed]]\\ Reworked the movement ability of [[petramancer#​Rockslide]],​ [[pyromancer#​Dash]] and [[martial#​Dash]]\\ Removed talent improvement option to boost the base leap of [[aeromancer#​Leap Attack]]\\ Removed segment resolution tags from all talents\\ Changed the [[feats#​Dodge]] feat wording\\ Increased the movement bonus of [[feats#​Mobility]]\\ Revised [[feats#Run and Gun]] to fit into the new combat resolution framework\\ Revised the [[skill feats#​Consistent Performer]] feat\\ Increased the benefit of the [[skill feats#Mind Palace]] feat\\ Added a restriction to the [[keystones#​Action]] item attribute\\ Changed the activation of the [[keystones#​Ki sight]] item attribute| +
-|16/​08/​28|Created a new page called [[Cooldowns]]\\ Revised talent cooldowns for [[Aeromancer]] talents\\ Changed the penalty of [[aeromancer#​Hurricane]] to [[combat#​advantage|disadvantage]]\\ Changed the duration and terms of channelling [[aeromancer#​Hurricane]]\\ Revised the push back mechanic and reduced the range of [[aeromancer#​Knock Back]]\\ Reduced the distance you can move an ally with [[aeromancer#​Cloudwalk]]\\ Revised talent cooldowns for [[Hydromancer]] talents\\ Removed the action cost of [[hydromancer#​Freeze]]\\ Removed the cooldown and added an option to reduce the cost of [[hydromancer#​Ice Stance]]\\ Revised talent cooldowns for [[Petramancer]] talents\\ Removed the option to reduce the action cost of [[petramancer#​Sand blast]]\\ Revised talent cooldowns for [[Pyromancer]] and [[martial|Martialist]] talents| +
-|16/​08/​24|Increased the minimum cooldown and removed the duration extention for [[martial#​Bear'​s Strength]], [[aeromancer#​Powerful Ki]], [[petramancer#​Spirit of the Earth]], [[hydromancer#​Surge]],​ and [[pyromancer#​Wild Aggression]]| +
-|16/​08/​23|Increased the range of [[pyromancer#​Breath]] and [[pyromancer#​Healing Light]]\\ Revised the speeds of the [[Pyromancer]],​ [[martial#​Martialist]],​ [[Druid]], [[Neamhni]],​ and [[Seer]] talents and costs\\ Removed disadvantage from the [[combat#​concealment]] rules\\ Revised the language of [[combat#​Cover]]| +
-|16/​08/​20|Reduced the range and distance a target is moved by [[hydromancer#​Rushing Flood]]\\ Revised the speeds of the [[Hydromancer]] talents and their costs\\ Reduced the range of [[petramancer#​Sand Blast]]\\ Removed the reflex check from [[petramancer#​Shift Earth]]\\ Revised the speeds of the [[Petramancer]] talents| +
-|16/​08/​18|Revised the speeds of the [[Aeromancer]] talents and their costs\\ Added maximum speeds to [[Aeromancer]] talents\\ Increased the minimum cooldown of [[aeromancer#​Knock back]]| +
-|16/​08/​14|Increased [[Carragh]] base movement speed to 30 feet\\ Added a movement speed table to [[combat#​Movement Speed]]\\ Minor additions to [[combat#​Movement Actions]]| +
-|16/​08/​13|Changed [[martial#​Ki Projection]] to be available at level 1| +
-|16/​08/​12|Added a section on [[combat#​Movement Speed]] on the combat page| +
-|16/​08/​10|Revised combat round structure, which includes the following changes:\\ Revised the description of [[combat#​the combat round]]\\ Revised [[combat#​the combat round|Initiative]] and removed the surprise round\\ Removed the [[combat#​basic actions|Defensive Binding]] action\\ Renamed the [[combat#​basic actions|Basic Attack]] and gave it a range\\ Added an additional blocked attack when using [[combat#​basic actions|Block]] as a full action\\ Removed [[combat#​basic actions|Dodge]] as a basic action\\ Removed the ability to use [[combat#​basic actions|Reaction]] as a swift action\\ Revised the [[combat#​basic actions|Unused Actions]] mechanic\\ Revised the [[combat#​movement actions|Run]] movement action\\ Added the [[combat#​movement actions|Walk]] movement action\\ Added the [[combat#​movement actions|Dash]] movement action\\ Added the [[combat#​movement actions|Dodge]] movement action\\ Revised the wording of [[combat#​Interrupting Actions]]| +
-|16/​08/​06|Changed cover bonus to [[combat#​advantage|disadvantage]] for the attacker| +
-|16/​07/​28|Added descriptions and history to [[Dheas]] and [[Dearthair]] and related pages| +
-|16/​07/​23|Reduced the benefits of [[combat#​cover]] and partial cover| +
-|16/​07/​21|Added descriptions to [[Cnis]] and [[Coinin]]| +
-|16/​07/​19|Added descriptions to [[Caonagh]],​ [[Cead]], and [[Ciaro]]| +
-|16/​07/​17|Added a new species, the [[Zeol]]| +
-|16/​07/​16|Added skill bonuses and rank requirements to professions\\ Increased the healing formula of [[hydromancer#​Heal Wounds]]| +
-|16/​07/​13|Added descriptions to [[Bri]] and [[Broigheall]]| +
-|16/​07/​11|Revised requirements for [[Skill Feats]]| +
-|16/​07/​08|Added description and history to [[Bhiain]], [[Brahamanda]],​ and [[Ia]]| +
-|16/​07/​04|Added a new feat, [[feats#​Blindfight]]| +
-|16/​07/​03|Reduced round duration, reduced maximum round duration, and added sensory cues for [[aeromancer#​Powerful Ki]], [[hydromancer#​Surge]],​ [[petramancer#​Spirit of the Earth]], [[pyromancer#​Wild Agression]],​ and [[martial#​Bear'​s Strength]]\\ Revised the dice reroll mechanic of the [[feats#​luck|feat]] and [[keystones#​luck|item]] Luck\\ Added restrictions to prevent benefitting from both the feat [[feats#​Luck]] and the item [[keystones#​Luck]]\\ Increased the attribute cost of [[keystones#​Luck]]| +
-|16/​07/​02|Loosened restrictions on using [[petramancer#​Stone Armor]] on an ally\\ Increased the cost of reducing [[petramancer#​Stone Armor]] to a Standard action\\ Added class level requirements to [[aeromancer#​Powerful Ki]], [[hydromancer#​Surge]],​ [[petramancer#​Spirit of the Earth]], [[pyromancer#​Wild Agression]],​ and [[martial#​Bear'​s Strength]]| +
-|16/​07/​01|Made a small change to the Elemental font| +
-|16/​06/​30|Increased the cost of temporal dice for [[seer#​Clairvoyance]],​ [[seer#​Psychometry]],​ and [[seer#​Retrocognition]]\\ Revised [[hydromancer#​Control Plants]], adding Rampant Growth and additional talent point improvments\\ Added an ability bonus to [[martial#​Bear'​s Strength]]\\ Added a multiclassing restriction on [[weapons#​Elemental Weapons]]| +
-|16/​06/​29|Added location maps for [[galaxy:​Galactic Geography#​Sectors]] M-R\\ Increased the cost of improving the skill bonus for [[martial#​Acrobat]],​ [[martial#​Bear'​s Strength]], [[martial#​Bounty Hunter]], [[martial#​Call of the Wild]], [[martial#​Hawkeye]],​ and [[martial#​Panther Step]]\\ Changed the improvement of the jumping bonus for [[pyromancer#​Advanced Dueling]] to [[pips]]\\ Removed the restriction on the jumping bonus for [[martial#​Natural Leaper]]\\ Removed the restriction for actively tracking from [[martial#​Bounty Hunter]]\\ Increased the cost of granting your bonus to another creature for [[martial#​Call of the Wild]]\\ Increased the cost and requirements of removing penalties due to darkness from [[martial#​Hawkeye]]\\ Revised the cooldown system for [[martial#​Acrobat]],​ [[martial#​Bear'​s Strength]], [[martial#​Bounty Hunter]], [[martial#​Call of the Wild]], [[martial#​Hawkeye]],​ and [[martial#​Panther Step]]| +
-|16/​06/​28|Added location maps for [[galaxy:​Galactic Geography#​Sectors]] I-L| +
-|16/​06/​27|Added location maps for [[galaxy:​Galactic Geography#​Sectors]] D-H| +
-|16/​06/​25|Reduced the maximum stat bonus increase for [[pyromancer#​Wild Aggression]]| +
-|16/​06/​23|Increased the cost of improving the maneuver bonus from [[hydromancer#​Ice Stance]], [[petramancer#​Strength of the Earth]], and [[pyromancer#​Advanced Dueling]]\\ Added a [[keystones#​aligning keystones|rule]] that aligned keystones may not be affected by ki bindings| +
-|16/​06/​22|Updated the version to Ed6 a3.4\\ Reduced BAB/BDB values for the core classes\\ Increased the talent points received\\ Decreased the number of feats received\\ Reduced the base dice bonus for the [[Druid]] and [[Neamhni]] [[advent classes]]\\ Uploaded a new [[galaxy:​galactic geography#​galaxy map]] with corrected alignment for the dwarf and orphan stars| +
-|16/​06/​21|Revised the increasing costs of purchasing improvements to a [[Dice Bonus]]\\ Revised the mechanics of [[damage#​Critical Rolls]]\\ Revised the rules for [[damage#​damage types|Ki Damage]]\\ Added a rule restricting the stacking of attributes from multiple [[keystones]]\\ Reduced the disarm bonus of [[keystones#​Defiance]]\\ Reduced the BDB bonus of [[keystones#​Ki Resonance]]\\ Reduced the attribute cost of [[keystones#​Ki Trancendence]]\\ Reduced the dice bonus of [[keystones#​Striking]]\\ Increased the dice bonus of [[keystones#​Repulsion]]\\ Limited the [[feats#​Agile Defender]] feat so that it does not stack with itself\\ Changed the dice bonus of [[feats#​Impact]] to a static bonus\\ Added a new feat called [[feats#​Impact,​ Greater]]\\ Reduced the dice bonus of [[feats#​Deft Maneuvers]]\\ Increase the movement speed bonus of [[feats#​Fleet,​ Greater]]\\ Removed the BAB requirement for [[feats#​Longshot,​ Master]]\\ Added Strength requirements to the [[feats#​Impact]] feat chain\\ Revised the stacking qualities of all [[feats]]| +
-|16/​06/​14|Changed the hit dice for the [[species]]\\ Changed the calculations for [[damage#​Hit Points]] at level one\\ Added bonus hit points based on your [[abilities|Resolve]] modifier\\ Removed the damage reduction granted by [[abilities|Resolve]]\\ Changed the damage for the [[conditions#​Bleeding]] condition| +
-|16/​06/​13|Added a one-to-one [[Abilities|Intelligence]] requirement for purchasing ranks in [[Skills]]| +
-|16/​06/​12|Added restrictions to the [[Multi-classing]] page| +
-|16/​06/​09|Lowered the minimum dice requirements for the standard ability score assignment method\\ Moved the alternative ability score assignment methods to a new page for [[Variant Rules]]\\ Added a cap on ability scores| +
-|16/​06/​05|Increased the base movement speed of the [[Ulfar]]\\ Reduced the flexible stat bonus for [[Humans]]\\ Reduced the skill and sundry bonuses granted by your [[species|species]]\\ Reduced the number of [[skills|Skill Points]] per level\\ Increased the cost of leveling [[Skills]]\\ Removed the bonus Strength modifier on [[martial#​Martial Attack - Melee Weapon]],\\ Added an additional d6 to the damage formula of [[martial#​Martial Attack - Melee Weapon]]| +
-|16/​06/​02|Added stubs for [[galaxy:​Galactic Geography#​Sectors|Sector Maps]] P-R| +
-|16/​06/​01|Added stubs for [[galaxy:​Galactic Geography#​Sectors|Sector Maps]] N-O| +
-|16/​05/​31|Added stubs for [[galaxy:​Galactic Geography#​Sectors|Sector Maps]] M| +
-|16/​05/​30|Added locator maps for the stubs of the [[galaxy:​Galactic Geography#​Sikhara Branch]] and [[galaxy:​Galactic Geography#​Kehle Branch]]\\ Added stubs for [[galaxy:​Galactic Geography#​Sectors|Sector Maps]] J-L| +
-|16/​05/​29|Added locator maps for the stubs of the [[galaxy:​Galactic Geography#​Nahbi Branch]]\\ Added stubs for [[galaxy:​Galactic Geography#​Sectors|Sector Maps]] H-I| +
-|16/​05/​28|Added locator maps for the stubs of the [[galaxy:​Galactic Geography#​Ierou Branch]]| +
-|16/​05/​26|Added locator maps for the stubs of the [[galaxy:​Galactic Geography#​Kiritam Branch]]| +
-|16/​05/​24|Added locator maps for the stubs of the [[galaxy:​Galactic Geography#​Sydan Branch]] and [[galaxy:​Galactic Geography#​Galactic Core]]\\ Added stubs for the 74 planetary star systems of the [[galaxy:​Galactic Geography#​Sikhara Branch]]| +
-|16/​05/​23|Added stubs for the 98 planetary star systems of the [[galaxy:​Galactic Geography#​Nahbi Branch]]\\ Uploaded a new [[galaxy:​Galactic Geography|Galactic Map]] with corrections| +
-|16/​05/​20|Added stubs for the 95 planetary star systems of the [[galaxy:​Galactic Geography#​Galactic Core]]| +
-|16/​05/​19|Added stubs for [[galaxy:​Galactic Geography#​Sectors|Sector Maps]] F-G| +
-|16/​05/​18|Added stubs for [[galaxy:​Galactic Geography#​Sectors|Sector Maps]] E| +
-|16/​05/​16|Added stubs for the 37 planetary star systems of the [[galaxy:​Galactic Geography#​Kehle Branch]]| +
-|16/​05/​15|Added stubs for the 122 planetary star systems of the [[galaxy:​Galactic Geography#​Ierou Branch]]\\ Finished adding stubs for the 44 planetary star systems of the [[galaxy:​Galactic Geography#​Sydan Branch]]\\ Added stubs for [[galaxy:​Galactic Geography#​Sectors|Sector Maps]] C-D| +
-|16/​05/​13|Added stubs for the 37 planetary star systems and [[galaxy:​Galactic Geography#​Sectors|Sector Maps]] of the [[galaxy:​Galactic Geography#​Kiritam Branch]]| +
-|16/​05/​12|Changes made to the [[Diplomacy]] skill| +
-|16/​05/​10|Uploaded a new [[galaxy:​Galactic Geography#​Galaxy Map]] with star system names| +
-|16/​05/​04|Added location information to the [[fauna#​Wolf]] and [[fauna#​Yak]],​ completing the [[Fauna]] page| +
-|16/​04/​24|Created the [[Chakras]] page| +
-|16/​04/​23|Created the [[galaxy:​Galactic Geography]] page\\ Uploaded a preliminary map of the galaxy\\ Created the [[Game Master Notes]] page| +
-|16/​04/​22|Expanded the description for [[Aolchloch]] and [[Bheacan]]\\ Added location information for the [[fauna#​Turtle]] and [[fauna#​Walrus]]| +
-|16/​04/​19|Added location information for the [[fauna#​Sparrow]] and [[fauna#​Striped Buzzard]]| +
-|16/​04/​13|Added location information for the [[fauna#​Snow Leopard]] and [[fauna#​Squirrel]]| +
-|16/​04/​07|Revised [[Petramancer]],​ making changes to [[petramancer#​Boulder Shot]], [[petramancer#​Burrow]],​ [[petramancer#​Compact Earth]], [[petramancer#​Earthen Sigil]], [[petramancer#​Lift Earth]], [[petramancer#​Quicksand]],​ [[petramancer#​Shift Earth]], [[petramancer#​Slab]],​ [[petramancer#​Slam Attack]], and [[petramancer#​Wave of Earth]]| +
-|16/​04/​06|Reformatted and updated information for the [[Abilities]] page| +
-|16/​04/​03|Made changes to [[petramancer#​Stone Armor]] and [[petramancer#​Compact Earth]]| +
-|16/​03/​29|Completed a sweep check for all geography pages\\ Added map callouts for 9 pages that had been missed| +
-|16/​03/​27|Changed wording of [[Multi-Classing]] page| +
-|16/​03/​25|Expanded descriptions for [[Abhain]], [[Aekasa]], [[Ainmhi]], [[Akarn]], [[Amiha]], [[Anigian]],​ [[Aois]], and [[Aolchloch]]\\ Corrections for callout maps made for [[Feile]], [[Coinin]], [[Miol]], and [[Iontaise]]\\ Reformatted callouts for [[Isle of Manach]] and 8 related pages| +
-|16/​03/​24|Reformatted callouts for [[Teagh]], [[Yuanen]], and 80 related pages\\ Added map callouts for [[Sliabh]] and 17 related pages| +
-|16/​03/​23|Reformatted callouts for [[Saor]] and 30 related pages\\ Added location information for the [[flora#​Manai Lily]]| +
-|16/​03/​22|Added map callouts for [[Naer]] and [[Reithe]] and 40 related pages\\ Added location information for the [[fauna#​Snake]]| +
-|16/​03/​21|Added location information for the [[fauna#​Shark]] and [[fauna#​Sheep]]| +
-|16/​03/​20|Added map callouts for [[Kilig]] and 14 related pages\\ Reformatted the callouts for [[Fjall]], [[Gael]], [[Gerth]], [[Koraha]], [[Liath]] and 120 related pages| +
-|16/​03/​19|Reformatted the callouts for [[Aeye]] and 18 related pages, to improve display on mobile devices\\ Reformatted the callouts for [[Fiadh]] and 26 related pages\\ Added map callouts to [[Koraha]] and 14 related pages\\ Changed the capitol "​C"​ in the Elemental font| +
-|16/​03/​17|Changed requirements for [[seer#​Speak with Animals]], [[seer#​Psychometry]]\\ Added stat information to the cities of [[Teagh]]\\ Added map callouts to the cities of [[Teagh]], [[Alcion Bay]], and [[Dwer Lake]]\\ Added location information for the [[fauna#Sea Slug]], [[fauna#Sea Sponge]], and [[fauna#​Serpent]]\\ Added map callouts for [[Saor]] and 21 related pages\\ Updated square mileage for [[Honehe Forest]], [[Itekoa Forest]], and [[Wachigan Forest]]| +
-|16/​03/​16|Added a new [[advent classes|Advent Class]], [[Seer]]\\ Added a new page for [[Advent Feats]], with three new feats| +
-|16/​03/​15|Added new rules for taking more than 10 levels in an [[Advent Classes|Advent Class]]| +
-|16/​03/​13|Added clarifications and cooldowns to [[neamhni#​Mind Probe]], [[neamhni#​Alter Memory]], and [[neamhni#​Erase Memory]]\\ Removed the ablitiy to make [[neamhni#​Alter Memory]] permanent\\ Added larger map images to [[Liath]] and [[Gael]]\\ Added map callouts to [[Teagh]] and 25 related pages| +
-|16/​03/​12|Increased the cost of extending the duration for [[neamhni#​Blur]]| +
-|16/​03/​11|Added links to the requirements for the [[Druid]] [[advent classes|Advent Class]]\\ Added a level requirement to [[druid#​Spirit Companion]]| +
-|16/​03/​09|Created a new [[advent classes|Advent Class]], [[Neamhni]]| +
-|16/​03/​08|Revised [[aeromancer#​Cloud of Dust]], [[petramancer#​Dust Cloud]], [[hydromancer#​Vaporize]],​ [[neamhni#​Heart of Darkness]], and [[neamhni#​Mist Walker]]| +
-|16/​03/​07|Added rules for taking more than 10 levels in an [[advent classes|Advent Class]]\\ Added location information for the [[fauna#​Scorpion]]| +
-|16/​03/​05|Added map callouts to [[Aeye]] and 22 related pages| +
-|16/​03/​02|Reduced the benefit of [[feats#​Pressure Points]]\\ Changed [[pyromancer#​Path of Peace]], moving the ki damage type to a talent point improvement\\ Added map callouts to [[Yuanen]] and 42 related pages\\ Added rules for rolling when working multiple hours on [[profession#​crafting check|professions]]\\ Reworked the [[profession#​Sailor]] profession according to the Units of Work concept, and tuned down DCs| +
-|16/​03/​01|Created a new page outlining the [[Ahle'​ala]] religion of [[Liath]]\\ Added map callouts to [[Naer]] and 21 related pages| +
-|16/​02/​29|Added cultural information to the [[Liath]] page| +
-|16/​02/​26|Added cultural information to the [[Yuanen]] page| +
-|16/​02/​25|Added map callouts to [[Fiadh]] and 24 related pages| +
-|16/​02/​24|Added map callouts to [[Fjall]] and 16 related pages\\ Finished gaming table and acquired final furniture pieces for instructional videos\\ Cultural information added to [[Naer]]| +
-|16/​02/​23|Added map callouts and descriptive information to [[Gerth]] and 30 related pages| +
-|16/​02/​22|Added map callouts and descriptive information to [[Inis]] and [[Gael]] and 70 related pages| +
-|16/​02/​21|Added map callouts and description information to the [[Isle of Manach]] and 7 related pages| +
-|16/​02/​18|Added cultural information to [[Teagh]]\\ Added location information for the [[fauna#​River Ferret]]| +
-|16/​02/​17|Added rules for [[combat#​Exhaustion]] when using bindings over extended periods\\ Added location information for the [[fauna#​Rhinoceros Beetle]]| +
-|16/​02/​16|Changed the way reactions work in [[combat]], dividing using it as a free action or a swift action\\ Added return links to the terran [[Flora]] and [[Fauna]] pages\\ Added location information for the [[fauna#​Rhinoceros]]| +
-|16/​02/​12|Added cultural information to the [[Reithe]] page\\ Added location information for the [[fauna#​Rabbit]]| +
-|16/​02/​11|Added location information for the [[fauna#​Porcupine]]| +
-|16/​02/​10|Converted [[hydromancer#​Ice Stance]], [[petramancer#​Strength of the Earth]], and [[pyromancer#​Advanced Dueling]] to fighting stances\\ Added an explosive effect to [[druid#​Magma]] as a talent improvement\\ Added location information for the [[fauna#​Penguin]],​ [[fauna#​Polar Bear]], and [[fauna#​Polar Hound]]| +
-|16/​02/​09|Revised costs for improving maneuvers via [[hydromancer#​Ice Stance]], [[petramancer#​Strength of the Earth]], [[pyromancer#​Advanced Dueling]], [[martial#​Critical Distance]], [[martial#​Crane Stance]], [[martial#​Tiger Stance]]\\ Revised [[petramancer#​Earthen Sigil]]'​s size categories and added a damage bonus| +
-|16/​02/​08|Added location information for the [[fauna#​Pelican]]| +
-|16/​02/​04|Added location information for the [[fauna#​Otter]] and [[fauna#​Piranha]]| +
-|16/​02/​03|Uploaded a redesigned [[material|Character Sheet]], version 3.3| +
-|16/​02/​02|Changed [[pyromancer#​Control Flames]] talent improvement options, consolidating improvements for offense and defense into one improvement option| +
-|16/​02/​01|Added a new feat: [[feats#​Retraining]]\\ Normalized [[Aeromancer]] and [[Pyromancer]] [[flying]] speeds\\ Changed [[flying#​free fall]] rules, granting [[combat#​advantage]] to recover when intentionally entering free fall\\ Set [[flying#​Hover]] minimum and maximum flying speeds according to changed flying speeds\\ Increased the damage taken from [[flying#​collision]] when flying\\ Swapped [[feats#​Hover]] and [[feats#​Hover,​ Perfect]] regarding requirements\\ Cleaned up the [[Sizes]] page\\ Normalized [[aeromancer#​Powerful Ki]], [[hydromancer#​Surge]],​ [[Petramancer#​Spirit of the Earth]], and [[pyromancer#​Wild Aggression]]\\ Reduced the stat bonuses for [[Baumeni]] and [[Carragh]]\\ Goverment, Laws, and Cultural information added to [[Koraha]]| +
-|16/​01/​31|Changed [[combat maneuvers#​Deadly Manuevers]] to cap at 6d6 damage| +
-|16/​01/​30|Changed [[weapons#​Elemental Weapons]] to apply to melee and short ranged weapons\\ Split [[weapons#​Ranged Weapons]] into long range and short ranged weapons\\ Removed [[combat#​Range Increments]] from short ranged weapons\\ Reduced the trip bonus on [[weapons#​bolas]] from 3d6 to 2d6\\ Increased the range on [[weapons#​Chakram]] and [[weapons#​Throwing Knives]]\\ Added manipulation of fog to the [[tricks|Faces of Water]] trick\\ Added clarification to the [[feats]] regarding application to [[combat#​maneuvers]]| +
-|16/​01/​29|Added a jumping mechanism to [[pyromancer#​Lightning]]| +
-|16/​01/​27|Added location information for the [[fauna#​Ostrich]]| +
-|16/​01/​26|Added a new feat, [[feats#​Agile Defender]]\\ Added historical and description information to the [[Birken]], [[Birnaum]],​ and [[Feigel]] grove pages| +
-|16/​01/​25|Added location information for the [[fauna#​Northern Raven]]\\ Added information and art to the [[Arutal]], [[Kiyume]], and [[Sakuran]] city pages| +
-|16/​01/​24|Added clarification to [[combat#​advantage]] regarding damage rolls\\ Added links on the [[profession]] page to the items the professions create\\ Added cultural information to the [[Saor]] page| +
-|16/​01/​22|Added a new option for spending [[combat maneuvers|Maneuver]] points\\ Added new art to the [[Baumeni]] and [[species]] pages\\ Added information and art to the [[Kirshl]] grove page| +
-|16/​01/​21|Added the [[Druid]] as new [[Advent Classes|Advent Class]]\\ Added government and culture information to the [[Gerth]] page\\ Changed the effect of [[hydromancer#​Control Plants]] - Entangling Vines from Snared to [[conditions#​Rooted]]| +
-|16/​01/​20|Complete revision of the [[profession]] system and all professions\\ Revised [[combat maneuvers|Sunder]] rules\\ Revision of the [[profession#​Jeweler|cost]] of keystones\\ Updated the [[Armor]] page to current rules\\ Added the defense bonus of [[Armor]] to the [[combat#​basic actions|Reaction]] formula\\ Changed the costs for [[weapons#​Special Weapons]]\\ Added location information for the [[Fauna#​Lion]],​ and the [[fauna#​Marmoset]]| +
-|16/​01/​18|Revised the [[keystones|items]] description section for increased clarity\\ Added location information for the [[fauna#​Iguana]],​ [[fauna#​Ivory Tusked Gorilla]], [[fauna#​Komodo]],​ [[fauna#​Lemur]],​ and [[fauna#​Llama]]| +
-|16/​01/​17|Removed [[damage|location based]] hit effects\\ Revised the Luck [[feats|feat]] and [[keystones|item]] attribute\\ Added a new feat, [[feats#​Quicksilver]]\\ Added location entries for the [[fauna#​Hyena]]\\ Added a speed to [[aeromancer#​Leap Attack]] and removed the round use restriction\\ Increased the base speed of [[hydromancer#​Rushing Flood]] from 30 to 40 feet\\ Added a speed formula to [[petramancer#​Rockslide]],​ [[pyromancer#​Dash]] (Pyromancer),​ and [[martial#​Dash]] (Martialist)\\ Removed the Snared, Winged, and Winded [[conditions]]| +
-|16/​01/​12|Added location entries for the [[fauna#​Hippopotamus]]| +
-|16/​01/​11|Added a page for rules regarding [[Advent Classes]]\\ Added location entries for the [[fauna#​Giant Fly]] and the [[fauna#​Hawk]]| +
-|16/​01/​10|Changed [[aeromancer#​High Jump]] so that it no longer requires ki\\ Added clarity to [[martial#​Experience]] regarding hit formulas, and added use for skill checks\\ Increased the cost of the talent improvement for [[hydromancer#​Surge]],​ activating flow like water and surge\\ Increased the speed bonus of [[keystones#​Blurred Bindings]] to 10\\ Increased the resolve bonus of [[keystones#​Defiance]] to 1d6\\ Increased the bonus of [[keystones#​Reject Poison]] to 2d6\\ Increased the bonus of [[keystones#​Truth]] from 2 to 3 pips\\ Decreased the cost of [[keystones#​Longshot]] from 2 to 1\\ Normalized [[keystones#​Luck]] and [[feats#​Luck]],​ and increased the cost of the item attribute\\ Added a speed to [[combat#​Basic Actions|Standard Attacks]] and [[martial|Melee Attacks]] in the Martialist class\\ Reduced the cost of [[aeromancer#​Glider Flying]] without a glider\\ Overhauled the speed of all talents and talent improvement points| +
-|16/​01/​08|Cultural information added to [[Gael]] and linked pages| +
-|16/​01/​07|Version updated to ED6 a3.3\\ Added a cap on [[damage#​hit points]] at level 20\\ Added location entries for the mimic, [[fauna#​Gaelen Blue Jay]]| +
-|16/​01/​06|Added location entries for the toxic [[fauna#​frog|bullfrog]]\\ Revised wording on class level tables| +
-|16/​01/​05|Removed the level restriction on leveling up [[skills]]\\ Set a new overall cap on [[skills|skill ranks]]\\ Added a new table for suggested skill [[skills#​skill rank cost|distributions]]\\ Increased the talent improvement for [[martial#​Ki Aura]]'​s range to 10 feet\\ Decreased the talent improvement for [[martial#​Ki Sense]] 's range to 20 feet\\ Changed the increasing cost of [[Dice Bonus]] for both hit and damage\\ Revised the talents, talent points, and feats for the class level tables\\ Added clarification regarding the increasing cost of the [[dice bonus]] on the class pages| +
-|16/​01/​03|Added location information entries to the [[Fauna]] page and corresponding [[Geography]] pages| +
-|16/​01/​01|Added location information entries to the [[Fauna]] page and corresponding [[Geography]] pages| +
-|15/​12/​31|Added location information entries to the [[Fauna]] page and corresponding [[Geography]] pages| +
-|15/​12/​30|Added location information entries to the [[Fauna]] page and corresponding [[Geography]] pages| +
-|15/​12/​29|Completed the description,​ life expectancy, and size entries for the [[Fauna]] page for [[Terra]]| +
-|15/​12/​28|Added description,​ life expectancy, and size entries to the [[Fauna]] page for [[Terra]]| +
-|15/​12/​27|Cultural information added to [[Aeye]], government information added to [[Gael]]\\ Added clarification to the [[keystones|Items]] page\\ The [Bestiary] page was renamed to [[Fauna]] and reformatted| +
-|15/​12/​23|Filled out the [[Flora]] page, added links in appropriate [[Geography]] pages\\ Added additional entries into the [[Flora]] page with corresponding links| +
-|15/​12/​22|Added sections for the [[Carragh]] species subtypes\\ History, Society and Culture added to [[Fjall]]\\ | +
-|15/​12/​21|Added History, Government, Society and Culture information to [[Sliabh]]| +
-|15/​12/​20|Added clarification to the [[keystones#​Striking]] item attribute| +
-|15/​12/​15|Added History information to [[Yuanen]], [[Gael]], and [[Gerth]]| +
-|15/​12/​13|Added Related Geography and Timeline information to [[geography#​nations|Terran nation]] pages| +
-|15/​12/​12|Added a distinction between melee and ranged attacks versus [[conditions#​Prone]] targets| +
-|15/​12/​11|Updated [[Kilig]] and its cities with culture, governance, and historical information\\ Changed all header fonts to Elemental and revised syntax on all pages accordingly| +
-|15/​12/​06|Added a stealth bonus when using a [[Gear|Camoflauge Net]]\\ Added the [[wilderness survival#​Camouflage]] use to the wilderness survival skill\\ Added a talent improvement to the [[pyromancer#​Path of Peace]] talent\\ Added clarification to [[pyromancer#​Absorb Energy]] regarding an ally triggering the talent\\ Increased the base speed of [[pyromancer#​Nova]],​ and increased the damage formula\\ Removed the range penalty when bouncing [[pyromancer#​Nova]] off of a surface\\ Added the [[feats#​Healing Surge]] feat\\ Added a talent improvement to [[pyromancer#​Deflection]] and [[hydromancer#​Defensive Stance]] to increase the speed\\ Added a level requirement to [[feats#​Pressure Points]]| +
-|15/​11/​29|Events added for the [[timelines of terran historical ages#the Age of Balance]], [[Master Timeline]] updated| +
-|15/​11/​26|History section added to the [[Sehti]] and [[Kalmar]] historical kingdom pages| +
-|15/​11/​25|New Pages: [[Gherth'​Jhaa]],​ [[Nae'​eri]],​ historical kingdoms on Terra\\ History section added to the folllowing pages: [[Akkaus]], [[Shak'​tar]]| +
-|15/​11/​24|New Pages: [[Jhua'​nen]],​ [[Kal'​tael]],​ historical kingdoms on Terra| +
-|15/​11/​22|Increased the cost of [[hydromancer#​Ice Stance]]'​s talent improvements\\ Normalized the [[martial#​Tiger Stance]] and [[martial#​Crane Stance]] talents\\ Clarified text for the [[feats#​Deft Maneuvers]] and [[feats#​Reserves]] feats\\ Increased the damage reduction of the item attribute [[keystones#​Tough Hide]]\\ Changed [[keystones#​Repulsion]]'​s bonus to Grapple to a defensive bonus| +
-|15/​11/​18|New page: [[Reshk'​tar]] - Terran historical kingdom| +
-|15/​11/​17|Created new pages for the Terran historical kingdoms of: [[Tael'​Reshk]],​ [[Sehti'​Ahkha'​tar]],​ [[Jhan'​ahkha'​tar]],​ [[Khan'​Laheeri]],​ [[Akkaus]], and [[Cnahk'​tah]]| +
-|15/​11/​16|Created a new page for the kingdom of [[Aru'​taal]],​ the predecessor to the nation of [[Liath]]\\ Created new pages for [[Hito]], [[Sehti]], and [[Dearth'​Jhaa]]\\ Added links to the timeline pages| +
-|15/​11/​15|Created new pages specific to each species\\ Added [[timelines of terran historical ages|timeline]] information for [[Terra]]'​s Iron Age, Age of Honor, and Age of Blood| +
-|15/​11/​12|Added [[timelines of terran historical ages|timeline]] information for [[Terra]]'​s Stone Age| +
-|15/​11/​11|Created a [[Master Timeline]] which contains all events from all timelines| +
-|15/​11/​10|Normalized [[aeromancer#​Tornado]] and [[hydromancer#​Spout]]\\ Reworked [[petramancer#​Stone Armor]], revising hit point formulas and talent improvements| +
-|15/​11/​06|Added links to required talents for all classes\\ Reduced the duration of [[pyromancer#​Wild Aggression]]\\ Revised the talent point improvements of Wild Aggression\\ Revised the structure of [[martial#​Ki Pool]]\\ Added a cooldown to [[aeromancer#​Knockback]]\\ Added a talent improvement to [[aeromancer#​Powerful Ki]] to increase the duration by one round\\ [[Aeromancer#​Powerful Ki]] can now be used to enhance offense or defense\\ ​ Increased the cost of talent improvements for [[aeromancer#​Quick Mind]]\\ Revised [[hydromancer#​Ice Stance]] to allow it to be used as a reaction\\ Normalized [[hydromancer#​Flow like Water]], ​ [[hydromancer#​Surge]],​ [[pyromancer#​Wild Aggression]],​ [[petramancer#​Spirit of the Earth]]\\ Added information on non-combat use of the elements when [[multi-classing]]\\ Updated [[aeromancer#​Tornado]] with additional effects and talent improvements\\ Updated the [[feats#​Natural Flyer]] feat to require a mode of flight\\ Added a new feat, [[feats#​Child of the Earth]]| +
-|15/​11/​05|Reduced the cooldown on [[pyromancer#​Glory]] (Pyromancer)\\ Added an effect to Glory, preventing affected creatures from attacking the user\\ Revised level requirements for class talents for the sake of clarity| +
-|15/​11/​04|Added a timeline for [[timeline of terra s pre-history|Terra'​s pre-history]]| +
-|15/​11/​03|Removed the [[wiki:​multi-classing]] restriction between elements\\ Revised the costs for [[dice bonus]] improvement and added total costs to the table| +
-|15/​10/​26|Updated [[Skills]] to include increasing cost of improving skills\\ Work has begun on a character creation calculator| +
-|15/​10/​19|Changed [[Siur]]'​s orbit to be directly opposite from [[Terra]]'​s| +
-|15/​10/​16|Added a [[Timeline of the Sol Star System]] page with events and a graphical timeline| +
-|15/​10/​14|Added a [[Timeline of the Universe]] page with events and a graphical timeline| +
-|15/​10/​12|Added spatial measurements to the planet and moon [[Astronomy|pages]]| +
-|15/​10/​11|[[Astronomy|Page stubs]] for the planets and moons of the sol system created| +
-|15/​10/​07|Changed the DCs for [[Profession#​jeweler|Sense Chakra Alignment]] in the Jeweler profession\\ Added rules for creating trenches or deconstructing walls with a [[walls|wall]] ability\\ Reworded [[hydromancer|Wave]]'​s special rules for offense and defensive uses\\ Added table of contents and tags to the class pages\\ Updated [[martial#​Natural Leaper]] bonuses and talent improvement points| +
-|15/​10/​06|Changed [[pyromancer|Absorb Energy]] to include fire attacks and cap at 2 rounds. Clarified language\\ Changed [[Aeromancer|High Jump]] to affect [[Acrobatics]],​ added reduced difficulties on vertical jumps\\ Renamed Ki Blade to [[aeromancer|Blade]]| +
-|15/​10/​01|Revision of all [[Skills|skill]] pages\\ Normalized skill difficulties,​ simplified skill mechanics, updated skill descriptions\\ Added new skill categories\\ Updated the [[material|character sheet]] to reflect skill changes| +
-|15/​09/​30|Created the [[conditions#​Morale]] condition| +
-|15/​09/​21|Version updated to ED6 a3.2\\ Updated elemental [[weapons]] talent to reflect current mechanics\\ Updated [[damage#​Damage Locations]] penalties to last until the end of the next round\\ Changed [[damage#​Damage Types]] penalties to be triggered only on critical hits\\ Changed [[damage#​Damage Types]] penalties to persist until the target receives healing\\ Changed the requirements and benefits of [[damage#​Critical Rolls]]\\ Changed the penalty associated with dealing [[damage#​Non-Lethal Damage]]\\ Changed the [[feats#​Pressure Points]] feat to fall in line with changes to non-lethal damage\\ Changed the penalties associated with [[conditions]] to be based off [[combat#​advantage]]\\ Changed the base damage and hit formulas for [[martial|Martial Strike]]\\ Reduced the cooldown and increased the base damage of [[pyromancer|Lightning]]| +
-|15/​09/​16|Added Latitude and Longitude entries for all [[Geography]] pages| +
-|15/​09/​08|Revised [[combat#​Concealment]] rules to make them easier to remember\\ Added rules for [[combat#​advantage]] and disadvantage| +
-|15/​09/​05|Updated all [[geography]] pages with spatial measurement entries| +
-|15/​08/​30|Updated the aermoancer [[tricks]]\\ Reduced the [[feats#​Transcend]] feat's required action time to 6 seconds, and added provisions for taking the feat a second time\\ Clarified the wording of the [[feats#​Deadly Impact]] feat\\ Updated the penalties and bonuses for the [[conditions#​Prone]] and [[conditions#​Snared]] conditions\\ Updated [[Pips]] to reflect their reduced usage in //ED6 a3.1//\\ Created a page for [[Sailing]] information| +
-|15/​08/​29|Increased the maneuver cost for [[combat maneuvers|Disarm]] to two maneuver points\\ Uploaded new character sheet version //ED6 a3.2//\\ New character sheet removes maneuver boxes, rearranges remaining content| +
-|15/​08/​25|Added a level requirement to [[aeromancer|Hurricane]]\\ Removed [[aeromancer|Knock Back]] from the list of talents an [[aeromancer]] may take at level 1| +
-|15/​08/​18|[[geography#​Grasslands|Page stubs]] completed for grasslands| +
-|15/​08/​16|Added a stone shield to [[Armor]] types\\ Changed or clarified [[Martial]],​ [[Hydromancer]],​ and [[Pyromancer]] talents that grant two attacks\\ Changed [[martial|Dash (Martialist)]] to minimum of 10 feet\\ Revised the [[skills|skill]] check formula to remove untrained skill checks\\ Added tags to the [[skills|skill]] pages to identify them\\ Cleaned up syntax on the [[weapons]] page\\ Clarified maximum range for the [[martial|Ki Projection]] talent\\ Revised wall cooldowns and cooldown reduction costs for all classes\\ Added the Beast Link [[skill feats |(skill) feat]]\\ Revised [[martial|Crane/​Tiger]] stances to account for [[combat maneuvers|maneuver]] changes\\ Added [[combat|rules]] for interrupting actions\\ Added [[combat|rules]] clarifying how round based penalties occur\\ Added clarification to [[martial|Ki Projection]] regarding its [[damage#​damage type]]\\ Revised the rules and difficulty checks for [[athletics#​Jump (Distance,​Height)]]\\ Changed the [[combat|Surprise Round]] to a full round and clarified when it begins\\ Added clarifications to the [[combat#​concealment]] rules\\ Revised rules for spherical bindings\\ Changed the DC for resisting the effects of attacks to the head\\ Revised rules for recovering from the [[conditions#​Unconscious]] condition| +
-|15/​08/​15|Added page type tags to all [[geography]] pages| +
-|15/​08/​14|Name pronunciation information added to all [[geography]] pages\\ [[cities|City]] pages updated with related geography entries|  +
-|15/​08/​10|[[Geography|Page stubs]] completed for islands| +
-|15/​08/​07|[[Geography|Page stubs]] completed for deserts and canyons| +
-|15/​08/​06|[[Geography|Page stubs]] completed for forests| +
-|15/​07/​31|[[Geography|Page stubs]] completed for mountain and peaks| +
-|15/​07/​29|[[Geography|Page stubs]] completed for river and lakes| +
-|15/​07/​25|[[Geography|Page stubs]] completed for oceans, seas, bays, and passages| +
-|15/​07/​24|[[Geography|Page stubs]] completed for continents, nations, and [[Cities]]| +
-|15/​07/​22|Changed the effect for dealing [[damage#​damage types|bludgeoning]] damage to [[conditions#​staggered]]\\ Changed the effect for dealing [[damage#​damage types|electricity]] damage to [[conditions#​disoriented]]\\ Changed the amount of damage done by [[conditions#​burned]] and [[damage#​damage types|piercing and slashing]] to dice rolled\\ [[martial|Martial attack]] can now be used as a Full action to make two attacks| +
-|15/​07/​21|Revised rules for [[aeromancer|Leap attack]], special conditions and talent improvements\\ Changed damage modifier for [[pyromancer|Wall (fire)]] to Resolve\\ Revised [[pyromancer|Deflection]] and [[hydromancer|Defensive Stance]], changing the actions required, adding a duration, and capping the range\\ Revised [[hydromancer|Wall (water)]], changing the special conditions\\ Revised [[Pyromancer|Sphere (fire)]], changing the base damage modifier to Resolve\\ Revised [[hydromancer|Rushing Flood and Wave]], changing special conditions\\ Changed the required feat for [[feats#Run and Gun]]\\ Added talent improvement points to the [[feats#​Dodge]] feat\\ Added links to the requirements for [[feats]]\\ Reworded the speed maximum for [[petramancer|Boulder Shot]]\\ Revised the penalties for the [[conditions#​Deafened]] condition| +
-|15/​07/​12|Rearranged the [[dice bonus]] page\\ Removed the dex bonus from [[combat#​basic actions|Reaction]]\\ Revised the bonus to defense when [[combat#​movement actions|moving]]\\ Allowed a [[combat#​movement actions|five foot step]] to be used with another action, even if not declared\\ Adjusted the base speed of [[species#​Carragh]] and [[species#​Ulfar]]\\ Increased the movement penalty for suffering a wound in the [[damage#​damage locations|leg]],​ reduced the duration of leg and arm locations\\ Revised [[Combat round]] to be declared by segment\\ Revised the [[feats#​Dodge]] feat\\ Revised all of the [[combat#​Basic Actions]]| +
-|15/​07/​04|Version updated to ED6 a3.1\\ Updated the [[dice_probabilities|probabilities]] page with stats that match the new rules, plus a new table| +
-|15/​07/​01|Revision of speed rules for [[Aeromancer]] and [[Hydromancer]] talents\\ Revision of wall rules for [[Aeromancer]],​ [[Hydromancer]],​ and [[Petramancer]] talents\\ Added a page outlining rules for solid [[walls]]| +
-|15/​06/​30|Revised the [[feats#​Luck]] and [[feats#​Precision]] feats| +
-|15/​06/​29|Revised [[Pyromancer]] and [[Martial|Martialist]] talent trees according to new rules\\ Mountain Stance revised and renamed as Critical Distance| +
-|15/​06/​28|Created a [[Dice Bonus|page]] explaining dice bonuses and the cost of improving them\\ Created a new [[Feats|feat]],​ Diamond Ki\\ Revised [[Aeromancer]],​ [[Hydromancer]],​ and [[Petramancer]] talents, accounting for hp and damage changes| +
-|15/​06/​27|Uploaded [[wiki:​material|Character Sheet]] with new logo and hit points box\\ New icon uploaded\\ Talent trees updated with new logos\\ Removed logos from class headers and made them smaller because they looked stupid\\ Revised the [[martial|Animal Companion]] talent\\ Revision of [[glossary#​D|Darkvision]] rules, removed the lowlight item enhancement\\ Complete revision of [[Armor]] rules\\ Revised Item Durability rules\\ Revised [[weapons|Weapon]] bonuses and hit points\\ Revised BAB, BDB, and number of talent points per level for all classes| +
-|15/​06/​25|New design for the logo uploaded\\ [[keystones|Items (keystones)]] Changed:\\ Defiance, Ki Resonance, Ki Transcendence,​ Luck, Reaction, Reserves, Stanching, Striking, Tough Hide, Truth, Ward : All the Strikes, Protection, Greater Repulsion\\ ​ [[Feats]] Changed or Removed:\\ Cleave, Great Cleave, Deft Maneuvers, Greater Feint, Greater Haymaker, Impact, Greater Impact, Longshot, Master Longshot, Luck, Precision, Greater Precision, Pressure Points, Transcend\\ Added the Deadly Impact feat\\ Revised [[combat#​Cover]] rules| +
-|15/​06/​23|Added descriptions and effect for the [[damage#​damage types]]\\ Added rules for critical hits and the permanent damage they incur\\ Added "Ki blocked",​ "​Burned",​ "​Grappled",​ and "​Pinned"​ to the [[conditions]] page\\ Revised the language and some of the mechanics on the [[conditions]] page\\ Revised [[species|species]] traits and added hit dice to the species\\ Created a page explaining [[damage#​Hit Points]]\\ Updated the [[wiki:​creating_a_character|Creating a new character]] and the [[wiki:​leveling_up|Leveling Up]] pages| +
-|15/​06/​22|Revised [[Damage]] rules as a start of overhauling rules for alpha version 3.1| +
-|15/​06/​16|Added a table for the probability of rolling a 5 or a 6 to the [[wiki:​dice_probabilities|Probabilities for Six-sided Dice]] page| +
-|15/​06/​13|Changed the range on [[martial|Ki Sense]]| +
-|15/​06/​11|Revised the rules for [[petramancer|Stone Armor]], using item durability points\\ Revised [[pyromancer]] offensive talents| +
-|15/​06/​08|Revised [[damage]] severity impacts\\ Revised [[Pyromancer]] talents, adding clarifications where necessary\\ Revised Talents: Fire Blast, Prison, Wall, Lightning, and Whip\\ Created stubs for the cities of [[Kilig]]| +
-|15/​06/​07|Clarified [[wiki:​martial|Ki Strike'​s]] damage types\\ Created a new font, "​Elemental",​ changed the logo, class headers, flying and hex graphics| +
-|15/​06/​03|Changed [[wiki:​pyromancer|Fire Wall]] talent improvement points\\ Changed rules for [[combat maneuvers|Reposition]] to allow for repositions beyond 1 hex| +
-|15/​05/​29|Revised [[gear#​Animals]],​ removing entries\\ Revised [[fauna|Bestiary]],​ removing entries| +
-|15/​05/​28|Revised [[wiki:​investigation|rules]] for finding traps and secret doors\\ Added a new [[feats#Run and Gun|feat]] which allows movement and standard actions to occur in the same segment\\ Added rules for the [[damage#​electricity damage|Electricity]] damage type\\ Restructured geography page to only include summaries, all content specific pages are behind the "GM wall"​| +
-|15/​05/​27|Added rules for the [[combat maneuvers#​Sunder]] and [[combat maneuvers#​Ranged Sunder]] maneuvers\\ Added an Item Durability page and rules for repairing items\\ Revised the [[weapons#​Elemental Weapon]] talent\\ Revised the [[weapons]] page adding item durability points to weapons\\ Added bonuses to item durability points for [[weapons#​Special Weapons]]\\ Added item durability points to [[armor]] items\\ Added rules regarding item durability points and [[Keystones]]\\ Added item durability points to the [[gear]] page| +
-|15/​05/​26|Added the [[wiki:game master information|Game Master Information]] page for sensitive information\\ Added a list of [[wiki:non player characters|Non Player Characters]] and created character pages| +
-|15/​05/​21|Added the [[wiki:​damage#​Ki Damage|Ki]] damage type with rules governing location and severity\\ Revised durations for weapon based [[keystones#​Weapon Attributes|item enhancements]]\\ Revised [[martial|Ki Strike]], extending the cooldown, and changing the damage type\\ Added the [[keystones#​Ki Resonance]] item attribute\\ Expanded the effects of the [[keystones#​Luck]] item attribute\\ Added the [[feats#​Luck]] feat\\ Added a stub for the Pentad criminal [[organizations|organization]]| +
-|15/​05/​19|Changed the requirements for [[martial|Tiger Stance]]\\ Changed the duration of [[keystones#​Stunning Strike]] to 1 round| +
-|15/​05/​18|Added a page for [[Organizations]] with stubs| +
-|15/​05/​17|Added the [[keystones#​Tough Hide]] item attribute, which reduces damage\\ Added the [[keystones#​Reject Poison]] item attribute, improves saves against poison\\ Added rules for [[combat#​Concealment]]\\ Revised the [[wiki:​material|character sheet]] to better fit the new talent system, made space for tracking wounds\\ Added the [[feats#​Deft Maneuver]], [[feats#​Hover]],​ [[feats#​Hover,​ Perfect]], [[feats#​Natural Flyer]], and [[feats#​Natural Flyer, Greater]] feats| +
-|15/​05/​16|Added rules for [[Combat#​Cover]]| +
-|15/​05/​15|Added a graphic for [[Flying]] maneuvers| +
-|15/​05/​14|Added rules for [[Flying]]| +
-|15/​05/​13|Added an explanation of the clockwerk mechanism underlying [[Ceilidh]]| +
-|15/​05/​12|Added a stub for the city of [[Ceilidh]]| +
-|15/​05/​11|Added a list of nations to the [[Geography]] page and created stubs for each nation| +
-|15/​05/​10|Added the [[profession#​Surveyor]] profession and surveying tools to the [[Gear]] page\\ Added the [[keystones#​Defiance]] item attribute| +
-|15/​05/​09|Added randomization formulas for height and reorganized the section on the [[wiki:​species#​Age,​ Height, Weight|species]] page\\ Added content to [[Astronomy]]|  +
-|15/​05/​07|Added the [[keystones#​Stanching]] item attribute\\ Added a [[Geography]] page and continent stubs\\ Added an [[Astronomy]] page and a [[profession#​Astronomer]] profession| +
-|15/​05/​05|Added the [[keystones#​Light]] item attribute| +
-|15/​05/​04|Added the [[profession#​Weaponsmith]] and [[profession#​Sailor]] professions| +
-|15/​05/​03|Added the [[profession#​Armorsmith]] profession| +
-|15/​05/​02|Added a [[wiki:​keystones#​Gem List|list]] of gems with links to related attributes and chakras\\ Added the [[keystones#​Luck]],​ [[keystones#​Protection]],​ [[keystones#​Reserves]],​ [[keystones#​Repulsion]],​ [[keystones#​Repulsion,​ Greater]], [[keystones#​Thorns]],​ [[keystones#​Ward]] attribute bonuses\\ Added the [[keystones#​Pearl]] gem| +
-|15/​05/​01|Changed [[wiki:​martial|martialist]] attack'​s talent improvement points\\ Renamed Power Attack to [[wiki:​feats#​Haymaker|Haymaker]]\\ Added new feats: [[wiki:​feats#​Feint]],​ [[wiki:​feats#​Feint,​ Greater]], [[wiki:​feats#​Haymaker,​ Greater]]| +
-|15/​04/​29|Added gem links to the attribute list and chakra table on the [[keystones|items]] page| +
-|15/​04/​28|Added additional rules and descriptions for [[keystones]]\\ Added [[wiki:​keystones#​weapon attribute bonuses|weapon enhancing]] keystone attribute bonuses| +
-|15/​04/​26|Added a new feat, [[wiki:​skill feats|Leaper]]\\ Changed the rules for [[wiki:​wilderness survival|hiding tracks]]\\ Added rules for the [[keystones|item]] system for ki enhancing stones| +
-|15/​04/​25|Added a new page outlining [[wiki:​dice_probabilities|dice probabilities]]| +
-|15/​04/​24|Added rules for critical rolls to the [[damage]] page\\ Added new feats and created a new page for [[wiki:​skill feats|feats that improve skills]]| +
-|15/​04/​23|Added missing damage types to [[wiki:​aeromancer|aeromancer]],​ [[wiki:​hydromancer|hydromancer]],​ and [[wiki:​petramancer|petramancer]] talents\\ Moved [[poison|poisons]] to a new page\\ Added a mechanic to [[medicine]] to neutralize poisons\\ Revised [[damage#​healing]] to match the new damage mechanics\\ Revised all class level tables, adding in feats, moving skill focus, reducing total talents\\ Revised the [[wiki:​multi-classing|Multi-classing]] page to reflect the new talent trees\\ Added a new page for [[Feats]]| +
-|15/​04/​22|Updated [[wiki:​damage|poisons]] to reflect [[wiki:​conditions|conditions]] and reflavored names and descriptions\\ Added rules for non-lethal [[wiki:​damage]]\\ Slight revision to damage rules regarding hit locations\\ Added two new uses of the [[wiki:​martial|Martialist'​s]] ki pool to stop wounds from bleeding\\ Changed [[wiki:​martial|Ki Strike]] to block all ki use, shortened the maximum duration\\ Renamed Condense Earth to [[wiki:​petramancer|Compact Earth]]\\ Created a page describing the volumes and weights of [[wiki:​units|Units]]| +
-|15/​04/​21|Rearranged the [[wiki:​weapons|weapons]] page and added Singing and Mist weapons| +
-|15/​04/​20|Revised the [[wiki:​weapons|weapons]] list and descriptions| +
-|15/​04/​19|Updated the [[wiki:​armor|Armor]] page to reflect the separation of hit and damage rolls\\ Removed [[wiki:​sleight of hand|Sleight of hand]] penalties when wearing armor\\ Revised the rules for [[wiki:​damage|hit and damage]] resolution, types, and locations| +
-|15/​04/​18|Changed the speed of [[wiki:​aeromancer|Glider Flying]] and added a maximum speed\\ Added a cooldown to [[wiki:​aeromancer|Ki Blade]] with corresponding talent improvement points\\ Changed talent improvement points for Ki Blade, separating offensive and defensive formulas\\ Updated Pyromancer logo in class header and talent tree\\ Updated all class level tables with talent improvement points| +
-|15/​04/​08|Complete revision of the [[wiki:​pyromancer|Pyromancer]] talent tree\\ Revised [[wiki:​combat|basic actions]] to match the talent revisions\\ A [[wiki:​combat|5 foot step]] now requires a swift action\\ Defensive [[wiki:​combat maneuvers|maneuvers]] are now based off [[wiki:​abilities|Resolve]] and [[wiki:​abilities|Dexterity]]\\ New [[wiki:​material|character sheet]] is uploaded reflecting recent changes\\ Created a new page to explain [[wiki:​pips|pips]] and their caps\\ Added a talent improvement point to boost the initiative bonus of [[wiki:​aeromancer|Blurring Speed]]| +
-|15/​04/​06|Renamed Determination as [[wiki:​abilities|Resolve]]\\ Changed the base ability of [[wiki:​animal handling|Animal Handling]] to Resolve\\ Uploaded a new [[wiki:​material|character sheet]] with Resolve changes\\ Added Ki Projection description to the [[wiki:​martial|Martialist]] talent tree\\ Uploaded new [[wiki:​pyromancer|Pyromancer]] talent tree| +
-|15/​04/​05|Added clarification to the [[combat round|Round Resolution]] page regarding object speeds| +
-|15/​04/​03|Renamed Martial Fighter, as "​Martialist"​\\ Complete revision of the [[martial|Martialist]] talent tree\\ Changed weapons to affect the damage formula| +
-|15/​04/​02|Complete revision of the [[wiki:​aeromancer|Aeromancer]] talent tree\\ Clean up of the [[wiki:​hydromancer|Hydromancer]] talent tree, speeds, and creating Control Plants\\ Clean up of the [[wiki:​petramancer|Petramancer]] talent tree\\ Trying out a new logo| +
-|15/​03/​31|Added //Rooted// to the [[wiki:​conditions|conditions]] page.\\ Complete revision of the [[wiki:​hydromancer|Hydromancer]] talent tree| +
-|15/​03/​29|Updated the [[wiki:​talent_trees|Talents]] page to reflect the new method for obtaining talents and talent points\\ Complete revision of the [[wiki:​petramancer|Petramancer]] talent tree| +
-|15/​03/​28|Updated various [[wiki:​skills|skill]] pages to remove determination references\\ Added the 5 foot step to [[wiki:​combat|combat]]| +
-|15/​03/​25|Updated the [[wiki:​abilities|Abilities]] page to reflect new roles for the abilities| +
-|15/​03/​24|Removed the det modifier to [[wiki:​skills|Skills]]\\ Clean up on the [[wiki:​stealth|Stealth (Dex)]] and [[wiki:​perception|Perception]] skill pages\\ Removed the level 15 skill focus for the [[wiki:​martial|Martial Fighter]]\\ Added skin color to the physical characteristics table and random generation [[wiki:​species|section]]| +
-|15/​03/​12|Added methods for randomly generating a character'​s physical characteristics,​ [[wiki:​species|species]]| +
-|15/​03/​11|Added a new page describing the [[wiki:​conditions]]\\ Updated the [[wiki:​glossary|Glossary]] with the new condition terms| +
-|15/​03/​10|Added Soothe to the [[wiki:​animal handling|Animal Handling]] skill page| +
-|15/​03/​08|Updated the [[wiki:​material|Character Sheet]] to include a field for [[wiki:​species|species]]\\ Added entries to the [[wiki:​species|physical characteristics]] table\\ Added a difficulty table to [[wiki:​trading|Networking]] skill| +
-|15/​03/​07|Moved site to elementald6.com\\ Updated [[wiki:​hydromancer|Hydromancer]] talents| +
-|15/​03/​05|Added a characteristics table to the [[wiki:​species|species]] page| +
-|15/​03/​04|Added the Ulfar and Humans to the [[wiki:​species|species]] page\\ Changed the base movement speed, it is now attributed to speciesinstead of class\\ Added bonuses to the [[wiki:​aeromancer|Aeromancer]] and [[wiki:​martial|Martial]] class level tables| +
-|15/​03/​03|Added a new [[wiki:​species|species]] page, added the Baumeni and Carragh species descriptions| +
-|15/​02/​28|Created a new Ranged Maneuver, [[wiki:​combat maneuvers|Ranged Pin]]\\ Updated [[wiki:​martial|Unarmed Strike]] and [[wiki:​martial|Ki Strike]] | +
-|15/​02/​26|Updated [[wiki:​tricks|Tricks]] to include two new Martial tricks\\ Removed dodging as a swift or a move action. [[wiki:​combat|Combat]]\\ Added the [[wiki:​combat maneuvers|Ranged Maneuver]] mechanic| +
-|15/​02/​24|Updated the [[wiki:​pyromancer|Pyromancer]] talent tree art\\ Updated the [[wiki:​martial|Martial]] talent tree art\\ Updated all class level tables with Skill Focus levels| +
-|15/​02/​22|Updated the [[wiki:​petramancer|Petramancer]] talent tree art| +
-|15/​02/​21|Changed [[wiki:​skills|Skill Focus]] so that you gain additional Skill Focus at level 5 and 10| +
-|15/​02/​16|Updated the [[wiki:​hydromancer|Hydromancer]] talent tree art| +
-|15/​02/​15|Updated the [[wiki:​aeromancer|Aeromancer]] talent tree and title heading art| +
-|15/​02/​12|Updated the [[fauna|Bestiary]],​ removed bad locations, changed a few animal names\\ Added a third [[wiki:​skills|skill]] focus. Now received at four and eight| +
-|15/​02/​11|Updated the [[wiki:​weapons|Weapons]] page, added, removed, and renamed entries\\ Changed [[wiki:​martial|Way of the Bow]] range to be based off weapon range\\ Created the concept of [[wiki:​combat|Range Increments]]| +
-|15/​02/​10|Changed the additional talent points for the [[wiki:​martial|Martial]] talents that improve skills\\ Changed [[wiki:​skills|Skill Focus]] to be a 1d6 bonus.\\ Reduced the number of focus skills to one.\\ Changed "​trained"​ [[wiki:​skills|skills]] to require 5 skill points| +
-|15/​02/​08|Updated the wiki logo\\ Added header graphics to the four elementalist class pages| +
-|15/​02/​03|Updated the ranges for Way of the Bow - [[wiki:​martial|Martial Fighter]]| +
-|15/​02/​01|Removed several intermediary level requirements from the [[wiki:​petramancer|Petramancer]] class\\ Removed several intermediary level requirements from the [[wiki:​pyromancer|Pyromancer]] class\\ Removed several intermediary level requirements from the [[wiki:​hydromancer|Hyrdomancer]] class\\ Removed several intermediary level requirements from the [[wiki:​martial|Martial Fighter]] class\\ Renamed the elemental classes and updated the site accordingly|  +
-|15/​01/​31|Removed several intermediary level requirements from the [[wiki:​aeromancer|Aeromancer]] class| +
-|15/​01/​15|Changed [[wiki:​martial|Shifting Sands]], adding new talent options.\\ Changed melee [[wiki:​martial|Martial]] paths to include a 5 ft bonus to base movement speed\\ Removed last talent option in [[wiki:​martial|Fleet-footed]]\\ Added a [[wiki:​combat|rule]] that awards an initiative bonus for unused defensive actions| +
-|15/​01/​13|Completed the [[wiki:​sizes|Sizes]] page\\ Changed the cost of master quality [[wiki:​armor|armor]],​ included a note about special materials.\\ Added icons to the [[wiki:​abilities|abilities]] page.\\ Lowered the penalty of [[wiki:​aeromancer|Air Blast]] vs. Earth to -1\\ Updated the [[combat round|Round Resolution]] page with more accurate speed considerations.| +
-|15/​01/​12|Removed normal weapon damage and added a section for special [[wiki:​weapons|weapons]].\\ Removed penalties for all [[wiki:​weapons|weapons]] and added other penalties and bonuses.\\ Changed base movement speed for the [[wiki:​martial|martial]] class to 35 feet.| +
-|15/​01/​11|Changed initiative bonus for the [[wiki:​martial|Martial]] class to dice based bonus in higher levels.| +
-|15/​01/​10|Recent changes to the wiki include: \\ Added a martial tree talent graphic for [[wiki:​martial|Martial Fighter]] page\\ Updated character sheet uploaded here: [[wiki:​material|Gaming Materials]]\\ Added a guide to completing the character sheet here: [[wiki:​completing character sheet|Character Sheet Completion Guide]]\\ Added a page for [[gear|Services and Supplies]]\\ Added a page for [[gear|Animals and Related Gear]]\\ Separated out the [[wiki:​capacity|Carrying Capacity]] Page\\ Completed Section one of the [[fauna|Bestiary]] Page\\ Updated the [[wiki:​gear|Canteen]],​ Waterskin, and Large Waterskin items, included weight when filled.| +
-|15/​01/​10|Change Log created. Game is currently in alpha| +
-|14/​10/​11|Weekly play testing begins| +
-|14/​06/​01|Game is named Elemental D6\\ Complete overhaul of class design and rules\\ Early Declare-and-resolve system implemented| +
-|13/​02/​06|First wiki created on local server\\ Classes and basic rules posted|+
wiki/change_log.1740247582.txt.gz · Last modified: 2025/02/22 13:06 (external edit)